Victoria VR (VR)
VR

VR Victoria VR

Price of 1 Victoria VR today (20 October)
$ 0.0048
-1.15%

Price of Victoria VR (VR)

Market Cap
$ 38.7M
+2%
#888
FDV
$ 80M
Trading Volume, 24h
$ 1.2M
-13%
Dominance
0.00096%
In circulation VR
8,136,511,219 48%
Max supply
16,800,000,000
Price Min/Max
24 hrs
$ 0.0047
$ 0.0049
30 days
$ 0.0035
$ 0.0075
1 year
$ 0.0022
$ 0.0255
VR Sectors:
Victoria VR does not belong to any sector.

Exchanges where VR is traded

Exchange Pair Price Volume, 24h
1 MEXC VR/USDT
$ 0.0048
₮ 0.0048
$ 234,148 Go
2 VR/USDT
$ 0.0047
₮ 0.0047
$ 230,419 Go
3 Gate VR/USDT
$ 0.0048
₮ 0.0048
$ 203,132 Go
4 BVOX VR/USDT
$ 0.0048
₮ 0.0048
$ 17,660 Go
5 LATOKEN VR/USDT
$ 0.0048
₮ 0.0048
$ 8,611 Go
6 Uniswap V2 (Ethereum) VR/USDT
$ 0.0047
₮ 0.0047
$ 7,489 Go
7 CoinEx VR/USDT
$ 0.0048
₮ 0.0048
$ 4,604 Go
8 Orion (Ethereum) VR/USDT
$ 0.0047
₮ 0.0047
$ 1,503 Go
9 Giottus VR/INR
$ 0.0068
₹ 0.6000
$ 2 Go

Today Victoria VR (VR) is traded on 9 exchanges, including MXC, Huobi Global, Gate.io, BitVenus and others. The maximum trading volume is observed for the trading pair VR/USDT and reaches 1.4 mln. dollars (100% of the total volume across all exchanges). During the week, the minimum price for Victoria VR (VR) is fixed on Saturday at 0.0044 cents. Currently, the token Victoria VR is trading in the range of 0.476 cents or 0.00000007 kopecks for 1 VR.

Calculator VR

VR
USDT

1 VR = 0.0048 USD

What is Victoria VR?

Victoria VR: Open-Source AI Platform for the 3D Internet
Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet.

Key Sectors and Applications
• AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors
• Generative AI: Spatial models convert text to assets, worlds, and logic.
• AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks
• AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync).
• Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop.
• Enterprise Applications: No-code twins, configurators, virtual stores and showrooms.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Gaming: Games and experiences building, AI avatars and cross-platform publishing.
• AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data.
• Generative AI: Prompt-based creation of environments, assets, and logic.
• AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees.
• Spatial Computing: Cross-platform tools enabling real-time interactive applications.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Enterprise Applications: Collaboration, data visualization, and AI copilots for operations.
• AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services.

Core Components of the Platform
• VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins.
• AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge).
• AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration.
• AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises.
• Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy.

Target Audiences
• Independent creators & studios – zero-code content creation.
• Brands & retail – virtual storefronts, AI-powered customer service.
• Education & training providers – simulations and AI tutors.
• Enterprises – AI copilots, collaboration environments, and spatial data rooms.
• General users – immersive applications with built-in onboarding experiences.

Why It Matters
• Time-to-content collapses: Creation cycles shrink from weeks to hours.
• Accessibility: Zero-code tools and cross-device access reduce entry barriers.
• Economy with utility: $VR token underpins transactions, subscriptions, and rewards.
• Sustainability: Utility-driven design replaces speculative models.
• Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade

How to add Victoria VR to Metamask?

To add VR to the metamask you need:

  1. In the wallet select the desired network and then in the cryptocurrencies section scroll to the bottom - click "Import tokens".
  2. Copy the smart contract address for Victoria VR from the list below.
  3. Paste into the "Smart Contract Address" field.
  4. Click the "Add Custom Token" button.

The VR is available on the 1 blockchain networks. Below is a list of Victoria VR smartcontract addresses to add to the metamask:

  • Ethereum - 0x7d5121505149065b562c789a0145ed750e6e8cdd

Official websites and links for Victoria VR

There are currently about 3 official links to Victoria VR websites and social media:

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